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Cocorts Race

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Pronunciation of Cocorts

Cocorts Pronunciation

Pronunciation:

Cocorts are the children of Erna and her wife who was a  Satiampire. They are a holy race because they are closest being related to a goddess despite Erna giving up her goddess powers to be with her wife and have kids.  The other species would look on them almost as like gods until Forcas made them look at them as the lowest race as they had no magic in them.

Cocort are almost like Satiampire but have no shape shifting powers or need to feed on other races. Just furries of Gra, Their animal-like but almost human-oid, counting on them. They mostly walk on two legs but can run on all fours, they can be smart like humans but have animal habits or behavior that interferes.

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As they are more animal-like they can eat raw and cooked meats, fruit and vegetables count on species in this race. They're somewhat weak to spells but they can’t be -cruse- by a spell but  can be hurt by spells. They are known to be great farmers, hunters, muscle, traders or singers counting on species. Some are feral living in caves/ woods or small camps. Feral Cocort hates magic  tools and will not get involved with cities or others.

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They stick to their own tribes, feral Cocort will fight other feral tribes to get more land or keep tribes off theirs. Feral only use stone tools, feral can speak to all races If you're lucky to get them to talk but choose to speak in an old tongue. It is not odd for ferals to work or trade or heal other non feral Cocort (mostly happens rarely or they know them) and sometimes big tribes will be with feral Panorin in them. 

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​Their hard working group, that love to build or help in some way, counting on type Cocorts. Like bird Cocorts like to sing or build stick buildings or Cat like Cocorts like to fish or hunt for living, Fox like Cocorts are good with money and so on. 

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NOTE: Can’t have ANGEL or angel dragon species

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Writing by Neko Loveheart#0842  Beta read by InnocentHamster#2416

Species name: 

Cocorts

 

Strengths/Abilities 

Strong immune system, a lot body/ muscle strength,

Knowledge and wittiness. 

​skill with gems, crystals and metals

great skills like hunters, trackers and heavy lifters

Quickness

Fortune

Great cooks

ok fisherman 

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Weaknesses

Can take damage from spells or weapons counting where they been hit can sometime lead to death. 

 Poison 

some Cocorts don't wear armor or clothing

witch make weak to arrows or spells

some can't swim or fly

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Features that stay the same: 

biped furry like shape

 

Features that change: everything

 

Features that can't be added: 

dragon parts

 

Homeworld: 

Domhan Gra

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General Lifespan

They live as long as Kevesin or 600 but have known to live way longer cause being blessed Teenar to rarely get ill because of their Strong immune system and handle any temperature/weather. Hard to say what oldest Cocort is as they don’t really do birthdays or count down their ages. 

 

Average lifespan:  

600 years

 

Intelligence:  

Smart as human but  some can be animal smart

 

Hostility: 

Feral Cocorts are more hostile most times to other races or during mating season to each other.

 

Technology: 

counts if feral or not

Feral - some  iron  tools or mostly stone tools

non Feral - Iron &  magic tools

 

Special characteristics: 

Strong immune system, a lot body/ muscle strength, Knowledge and wittiness. 

 

Diet: 

Omnivores 

but can eat raw or cook food

 

Colors/patterns/markings:

 any

 

Sensory organs:  

Count on the species

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Reproduction: 

able to breed at 18  years old

able to get pregnant every  1  a year

Term of pregnancy is about 1 and half  months after mating 

gives birth to live infant young

One to five  baby

they are able to leave  home 18  years old

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Terms:

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Males - Cunt

Females - Spice

offsprings - Saltie

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mating ritual: 

They're almost like the satiampire. They need the right temperature and area to breed or to just mate, but for breeding they have a bigger gene pool and long window and they can have many many children as their breeding window keeps going until they die.

 

 They usually have their own mating ground where they go, to mate. Sometimes on a big group, or with a life partner, or even just the alpha only. It all depends on their  species/pack ways. 

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Suiter:  Before the couple or breeding start, they need to keep giving  half of their live pray they hunt to their courted for a number of days. This is to show how seriousm, and how far they are willing to go to pair with them.  

 

If the courted or courteds approve of the gift, through out this time they will only get some affection, mostly cuddles but no full inter-course. This choice will  drive their hunters passion hyped keep them focused on their desires and want for them. After the weeks or months has passed, if they seem worthy they then again must bring a gift of high value.

 

This gift involves searching and crafting, they must find silver or gems that will be used for the ritual. This involves in making the silver, or gems into items. These can be whatever they feel that the courted/s will approve  Examples can be hearts, dicks, different shapes, symbols, and other items as long as it is desirable to the partner or partners they are trying to get. Only then will they be allow to have a full inter-course. If they get the mate/s approval successfully then they can become a mate for life or for breeding but if not approved will only have 3 options, to try again, give up, or class themselves with one night stand to the one they tried to mate with. 

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Courted: Will be giving gifts at frist few days with half killed pray, the courted if they kill and eat it approve it but let go if it not their liking,

Then courted  will  courted  show some affections. (no full inter-course.) This drive suiter hormones to come back for more. 

They courted  feel more approved the closeness build over this time of cuddling they ask for main gift from their Suiters, if the shiny silver or gems  items is to the courted
  liking they they match as pair or group or pack. 

But if the suiter fails they turn down and rejected for as long the courted feels as some Courted may never give another chances. Counts if they want to be impress or not. Courted can have one that mate for life or group they mate with counting on their teases. 

pair types and mating: Although there are male and female genders the suiter can be either and can chose to court either male or female so not all partners are hetro pairs. Same gender pairs can not reproduce however they are well known to adopt orphans. Can have mate for life or mating pack. This counts on aplha  choice but can seen as normal but can upset the mate/s.

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Note:

If breeding is successful, they will be pregnant for 1 and half years before giving birth to their young, they live off water or milk until 17 weeks until they begin to open eyes and walk to then start on solid foods, at 5 years old learn to hunt after while going to schools.  They are a teens at 9 but not allow to mate until 18 year of age and the love holiday starts known as "Night of the heart". So long teenage years, but will take notice of others sexs, but won't learn about mating until 19 of age where the guardian teach them how to carve into gems/ stone or silver and hunt for real good prey and keep it somewhat alive. They will not be allowed to mate though until love holiday comes where they give the gift of love to their first mate. 

 

Flesh and blood: blood is usually  red ; skin can be various colors on species 

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Writing by Neko Loveheart#0842  Beta read by InnocentHamster#2416

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© Copyright 2019  by Shannon Le Prevostall right belog to Shannon Le Prevost

and  use for Gra VI discord group.

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